Romania Server >Allowed to use all kind of bugs, wtfast & pingzapper aswell like GER server (except in tournament) which is normal if the rule of the server is "Acc share is not allowed" (some servers are just allowed to use WTFast like in BG or outside BG but NOT in tournament) Germany Server > …abschaffung-der-abb-regelĪre allowed to use : (They consider that now like if it was "ABB") They are also allowed to use WTFast and PingZapper outside BG and everywhere. It's really helpful.Today I'm going to talk about different situations on 4Story. Thanks for your thoughts about animation speed. The solution is to relog on first client but I'd like to keep the older one and not pick the new one. Lots of times I open a 2nd client and the dps meter is picking up this new connection and disregard the old one. I think it's a lot of work if it's still possible. What if someone is faking his lower value with a higher one, appearing legit? But I think it was based on motion speed of all skills, which is something in the game files, and affected by atk speed. The maximum value is 50% of weapon atk speed now, higher than in the past. Now the attack speed varies on gear and the scrolls have various attack speed (ancient/legendary/ultimate transform). Was it actually calculated, based on buffs and gear? In the past we had for example fixed attack speed from daggers, and scrolls had fixed value, same with titles. I will check it out if it's possible to make it. Will you ever gonna make a noanimation option into the dps meter? like aidps did once? would be nice to see, who is using it If there are multiple tools to get your dps out the game there is at least some kind of motivation to improve features (which is absolutely good for you guys). You guys see: if he changes all which is required to be able to upload his dpsmeter is a nearly copy of an networkbased arm version (which is coming soon btw.) As a person i dont like depending on other Developers - as i think many others wouldnt like too. Of course many people will trust in our ranking for creating parties/alliances and we dont want to show them some data which may displays a wrong feedback of anyone. In that case we would display inaccurate data, which should not be the case. With uploading from 2 sources we got the risk that some damagedata will be handled different from different dps clients. (Huge amount of work for me because its not designed to be instantinated) Cause of predictable discussions of some rankings i would be forced to develop a new branch of the site just for this dps meter.
#Is pingzapper legit software
Livo would need to follow our Security ruleset, which would require to rewrite already working parts of this software (no dev likes this ^^) Giving out the possibility to upload gives also the possibility to change data in ArmSession files or from sides of ARM access to Livo's files. Hikari only Developes his arm But yeah, for conclusion here is why Livo's DPS Meter will or cannot be supported: Maybe you can talk to him so we can upload the sessions there from your tool too ? Just for the moment untill you (still) want to make another one.įirst of all: I am the Developer of aiondps :3 I just want to hug you right now, thank you so so much I can confirm that Exitlag works with the dpsmeter. With Exitlag - select "Exitlag" in Port Menu.With NoPing - select "LookBack Driver" in Network Interfaces Menu.With PingZapper - select "LookBack Driver" in Network Interfaces Menu.Connection 2 - select "LookBack Driver" in Network Interfaces Menu.Damage from auto attacks in some specific conditions was read incorrectlyĥ. Not refreshing Damage Distribution correctly when Skill Rotation tab is closedĤ.